[INFO] (1) Starting Pumpkin 0.1.0-dev (300ccde) for Minecraft 1.21.4 (Protocol 769) [DEBUG] (1) pumpkin: Build info: FAMILY: "unix", OS: "linux", ARCH: "x86_64", BUILD: "Release" [WARN] Pumpkin is currently under heavy development! [INFO] (1) Report Issues on https://github.com/Pumpkin-MC/Pumpkin/issues [INFO] (1) Join our Discord for community support https://discord.com/invite/wT8XjrjKkf [INFO] (1) Loading world with seed: 85372626 [DEBUG] (1) pumpkin::server::key_store: Creating encryption keys... [DEBUG] (1) pumpkin::server::connection_cache: Loading server favicon from 'icon.png' [INFO] (1) Favicon 'icon.png' not found; using default icon. [DEBUG] (1) pumpkin_world::level: Read 9 chunks as spawn chunks [INFO] (1) Started Server took 733ms [INFO] (1) You now can connect to the server, Listening on 0.0.0.0:25565 [INFO] (1) Accepted connection from: xxx.xxx.xx.xxx:xxxx (id 0) [DEBUG] (2) pumpkin::net: Handling handshake group [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (2) pumpkin::net: Handling status group [DEBUG] (2) pumpkin::net::packet::status: Handling status request [DEBUG] (2) pumpkin::net: Handling status group [DEBUG] (2) pumpkin::net::packet::status: Handling ping request [DEBUG] (2) pumpkin::net: Closed connection for 0 [DEBUG] (2) pumpkin::net: Closed connection for 0 [INFO] (1) Accepted connection from: xxx.xxx.xx.xxx:xxxx (id 1) [DEBUG] (2) pumpkin::net: Handling handshake group [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state Login [DEBUG] (2) pumpkin::net: Closing connection for 1 [DEBUG] (2) pumpkin::net: Closed connection for 1 [DEBUG] (2) pumpkin::net: Closed connection for 1 [INFO] (1) Accepted connection from: xxx.xxx.xx.xxx:xxxx (id 2) [DEBUG] (3) pumpkin::net: Handling handshake group [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (2) pumpkin::net: Handling status group [DEBUG] (2) pumpkin::net::packet::status: Handling status request [DEBUG] (2) pumpkin::net: Handling status group [DEBUG] (2) pumpkin::net::packet::status: Handling ping request [DEBUG] (2) pumpkin::net: Closed connection for 2 [DEBUG] (2) pumpkin::net: Closed connection for 2 [INFO] (1) Accepted connection from: xxx.xxx.xx.xxx:xxxx (id 3) [DEBUG] (2) pumpkin::net: Handling handshake group [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state Login [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: login start [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: Handling encryption [DEBUG] (2) reqwest::connect: starting new connection: https://sessionserver.mojang.com/ [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: Handling login acknowledged [DEBUG] (2) pumpkin::net::packet::login: login acknowledged [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling plugin message [DEBUG] (2) pumpkin::net::packet::config: got a client brand [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling client settings [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling known packs [DEBUG] (2) pumpkin::net::packet::config: finished config [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling config acknowledge [DEBUG] (2) pumpkin::world: spawning player protoxon, entity id 0 [DEBUG] (2) pumpkin::world: Sending player teleport to protoxon [DEBUG] (2) pumpkin::world: Broadcasting player info for protoxon [DEBUG] (2) pumpkin::world: Sending player info to protoxon [DEBUG] (2) pumpkin::world: Broadcasting player spawn for protoxon [DEBUG] (2) pumpkin::world: Sending waiting chunks to protoxon [DEBUG] (2) pumpkin::world::chunker: Sending center chunk to protoxon [DEBUG] (2) pumpkin::world::chunker: Player protoxon (3) joined with view distance: 10 [INFO] (3) protoxon joined the game [WARN] Failed to handle player packet id 20 [INFO] (3) Player (protoxon): executed command /gamemode spectator [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.-1.mca" [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.-1.mca" as there were no dirty chunks [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.-1.mca" [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.0.-1.mca" as there were no dirty chunks [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.-1.mca" [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.0.-1.mca" as there were no dirty chunks [INFO] (3) Player (protoxon): executed command /tps [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.1.mca" [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.1.mca" as there were no dirty chunks [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.1.mca" [INFO] (2) Player (protoxon): executed command /gamemode survival [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.-1.mca" [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.-1.mca" as there were no dirty chunks [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.-1.mca" [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.0.-1.mca" as there were no dirty chunks [INFO] (3) Player (protoxon): executed command /gamemode creative [DEBUG] (3) pumpkin::block::blocks: Creating new standard container ID: 0 [DEBUG] (3) pumpkin::server: Found container id: 0 [DEBUG] (2) pumpkin::server: Found container id: 0 [DEBUG] (2) pumpkin::block::blocks: Using previous standard container ID: 0 [DEBUG] (2) pumpkin::server: Found container id: 0 [DEBUG] (2) pumpkin::block::blocks: Creating new unique container ID: 1 [DEBUG] (2) pumpkin::block::blocks: Using previous unique container ID: 1 [DEBUG] (2) pumpkin::block::blocks: Using previous unique container ID: 1 [DEBUG] (3) pumpkin::block::blocks: Using previous unique container ID: 1 [DEBUG] (2) pumpkin::block::blocks: Using previous unique container ID: 1 [INFO] (1) Accepted connection from: xx.xxx.xxx.x:xxxxx (id 4) [DEBUG] (3) pumpkin::net: Handling handshake group [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (3) pumpkin::net: Handling status group [DEBUG] (3) pumpkin::net::packet::status: Handling status request [DEBUG] (3) pumpkin::net: Closed connection for 4 [DEBUG] (3) pumpkin::net: Closed connection for 4