[INFO] (1) Starting Pumpkin 0.1.0-dev (5dd7932) for Minecraft 1.21.4 (Protocol 769) [DEBUG] (1) pumpkin: Build info: FAMILY: "unix", OS: "linux", ARCH: "x86_64", BUILD: "Release" [WARN] Pumpkin is currently under heavy development! [INFO] (1) Report Issues on https://github.com/Pumpkin-MC/Pumpkin/issues [INFO] (1) Join our Discord for community support https://discord.com/invite/wT8XjrjKkf [INFO] (1) Loading world with seed: 85372626 [DEBUG] (1) pumpkin::server::key_store: Creating encryption keys... [DEBUG] (1) pumpkin::server::connection_cache: Loading server favicon from 'icon.png' [INFO] (1) Favicon 'icon.png' not found; using default icon. [INFO] (1) Started Server took 733ms [INFO] (1) You now can connect to the server, Listening on 0.0.0.0:25565 [INFO] (1) Accepted connection from: xxx.xx.xxx.xxx:xxxxx (id 0) [DEBUG] (3) pumpkin::net: Handling handshake group [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (3) pumpkin::net: Handling status group [DEBUG] (3) pumpkin::net::packet::status: Handling status request [DEBUG] (3) pumpkin::net: Handling status group [DEBUG] (3) pumpkin::net::packet::status: Handling ping request [DEBUG] (3) pumpkin::net: Closed connection for 0 [DEBUG] (3) pumpkin::net: Closed connection for 0 [INFO] (1) Accepted connection from: xxx.x.x.x:xxxxx (id 1) [DEBUG] (3) pumpkin::net: Handling handshake group [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (3) pumpkin::net: Handling status group [DEBUG] (3) pumpkin::net::packet::status: Handling status request [DEBUG] (2) pumpkin::net: Closed connection for 1 [DEBUG] (2) pumpkin::net: Closed connection for 1 [INFO] (1) Accepted connection from: xxx.xxx.xxx.xxx:xxxxx (id 2) [DEBUG] (2) pumpkin::net: Handling handshake group [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (2) pumpkin::net: Handling status group [DEBUG] (2) pumpkin::net::packet::status: Handling status request [DEBUG] (2) pumpkin::net: Handling status group [DEBUG] (2) pumpkin::net::packet::status: Handling ping request [DEBUG] (2) pumpkin::net: Closed connection for 2 [DEBUG] (2) pumpkin::net: Closed connection for 2 [INFO] (1) Accepted connection from: xxx.xxx.xxx.xxx:xxxxx (id 3) [DEBUG] (2) pumpkin::net: Handling handshake group [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state Login [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: login start [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: Handling encryption [DEBUG] (2) reqwest::connect: starting new connection: https://sessionserver.mojang.com/ [DEBUG] (3) pumpkin::net: Handling login group for id [DEBUG] (3) pumpkin::net::packet::login: Handling login acknowledged [DEBUG] (3) pumpkin::net::packet::login: login acknowledged [DEBUG] (3) pumpkin::net: Handling config group [DEBUG] (3) pumpkin::net::packet::config: Handling plugin message [DEBUG] (3) pumpkin::net::packet::config: got a client brand [DEBUG] (3) pumpkin::net: Handling config group [DEBUG] (3) pumpkin::net::packet::config: Handling client settings [DEBUG] (3) pumpkin::net: Handling config group [DEBUG] (3) pumpkin::net::packet::config: Handling known packs [DEBUG] (3) pumpkin::net::packet::config: finished config [DEBUG] (3) pumpkin::net: Handling config group [DEBUG] (3) pumpkin::net::packet::config: Handling config acknowledge [DEBUG] (3) pumpkin::world: spawning player GEAR_IN_DESIRE, entity id 0 [INFO] (2) GEAR_IN_DESIRE joined the game [DEBUG] (3) pumpkin::world: Sending player teleport to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Broadcasting player info for GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Sending player info to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Broadcasting player spawn for GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Sending waiting chunks to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world::chunker: Player GEAR_IN_DESIRE (3) joined with view distance: 10 [WARN] Failed to handle player packet id 8 [DEBUG] (2) pumpkin::net: Closed connection for 3 [DEBUG] (2) pumpkin: Cleaning up player for id 3 [INFO] (2) GEAR_IN_DESIRE left the game [DEBUG] (2) pumpkin::entity::player: Removing player GEAR_IN_DESIRE (3), unwatching 453 chunks [INFO] (1) Accepted connection from: xxx.xxx.xxx.xxx:xxxxx (id 4) [DEBUG] (3) pumpkin::net: Handling handshake group [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (3) pumpkin::net: Handling status group [DEBUG] (3) pumpkin::net::packet::status: Handling status request [DEBUG] (3) pumpkin::net: Handling status group [DEBUG] (3) pumpkin::net::packet::status: Handling ping request [DEBUG] (3) pumpkin::net: Closed connection for 4 [DEBUG] (3) pumpkin::net: Closed connection for 4 [DEBUG] (2) pumpkin::entity::player: Removed player id GEAR_IN_DESIRE (3) (9 chunks remain cached) [DEBUG] (2) pumpkin::net: Closed connection for 3 [INFO] (1) Accepted connection from: xxx.xxx.xxx.xxx:xxxxx (id 5) [DEBUG] (2) pumpkin::net: Handling handshake group [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state Status [DEBUG] (2) pumpkin::net: Handling status group [DEBUG] (2) pumpkin::net::packet::status: Handling status request [DEBUG] (2) pumpkin::net: Closed connection for 5 [DEBUG] (2) pumpkin::net: Closed connection for 5 [INFO] (1) Accepted connection from: xxx.xxx.xxx.xxx:xxxxx (id 6) [DEBUG] (2) pumpkin::net: Handling handshake group [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state Login [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: login start [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: Handling encryption [DEBUG] (2) pumpkin::net: Handling login group for id [DEBUG] (2) pumpkin::net::packet::login: Handling login acknowledged [DEBUG] (2) pumpkin::net::packet::login: login acknowledged [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling plugin message [DEBUG] (2) pumpkin::net::packet::config: got a client brand [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling client settings [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling known packs [DEBUG] (2) pumpkin::net::packet::config: finished config [DEBUG] (2) pumpkin::net: Handling config group [DEBUG] (2) pumpkin::net::packet::config: Handling config acknowledge [DEBUG] (2) pumpkin::world: spawning player GEAR_IN_DESIRE, entity id 1 [INFO] (3) GEAR_IN_DESIRE joined the game [DEBUG] (3) pumpkin::world: Sending player teleport to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Broadcasting player info for GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Sending player info to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Broadcasting player spawn for GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world: Sending waiting chunks to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to GEAR_IN_DESIRE [DEBUG] (3) pumpkin::world::chunker: Player GEAR_IN_DESIRE (6) joined with view distance: 10 [WARN] Failed to handle player packet id 8 [INFO] (3) Player (GEAR_IN_DESIRE): executed command /gamemode creative [WARN] Unknown Block Property: extended