$ [?7h[INFO] (1) Starting Pumpkin 0.1.0-dev+1.21.5 (81c45b7c) for Minecraft 1.21.5 (Protocol 770) $ [DEBUG] (1) pumpkin: Build info: FAMILY: "unix", OS: "linux", ARCH: "x86_64", BUILD: "Release" $ [WARN] Pumpkin is currently under heavy development! $ [INFO] (1) Report issues on https://github.com/Pumpkin-MC/Pumpkin/issues $ [INFO] (1) Join our Discord for community support: https://discord.com/invite/wT8XjrjKkf $ [INFO] (1) Loading world with seed: 85372626 $ [DEBUG] (1) pumpkin::server::key_store: Creating encryption keys... $ [DEBUG] (1) pumpkin::server::connection_cache: Loading server favicon from 'icon.png' $ [INFO] (1) Favicon 'icon.png' not found; using default icon. $ [DEBUG] (1) pumpkin_world::level: Read 9 chunks as spawn chunks $ [INFO] (1) Started server; took 95ms $ [INFO] (1) You now can connect to the server; listening on 0.0.0.0:25565 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xx.xxx.xxx:xxxxx (id 0) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Closed connection for 0 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 0 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 0 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xxx.xxx.xxx:xxxxx (id 1) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Closed connection for 1 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 1 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 1 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xxx.xxx.xx:xxxxx (id 2) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 2 $ [DEBUG] (2) pumpkin::net: Closed connection for 2 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 2 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 2 $ [DEBUG] (2) pumpkin::data::player_server_data: Periodic player data save completed $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.x.x.x:xxxxx (id 3) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Closed connection for 3 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 3 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 3 $ [DEBUG] (3) pumpkin::data::player_server_data: Periodic player data save completed $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xx.xx.xx:xxxxx (id 4) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 4 $ [DEBUG] (3) pumpkin::net: Closed connection for 4 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 4 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 4 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xx.xx.xx:xxxxx (id 5) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Login $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: login start $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling encryption $ [DEBUG] (3) reqwest::connect: starting new connection: https://sessionserver.mojang.com/ $ [DEBUG] (2) pumpkin::net: Handling login group for id $ [DEBUG] (2) pumpkin::net::packet::login: Handling login acknowledgement $ [DEBUG] (2) pumpkin::net::packet::login: login acknowledged $ [DEBUG] (2) pumpkin::net: Handling config group $ [DEBUG] (2) pumpkin::net::packet::config: Handling plugin message $ [DEBUG] (2) pumpkin::net::packet::config: Got a client brand $ [DEBUG] (2) pumpkin::net: Handling config group $ [DEBUG] (2) pumpkin::net::packet::config: Handling client settings $ [DEBUG] (2) pumpkin::net: Handling config group $ [DEBUG] (2) pumpkin::net: Handling config group $ [DEBUG] (2) pumpkin::net: Handling config group $ [DEBUG] (2) pumpkin::net::packet::config: Handling known packs $ [DEBUG] (2) pumpkin::net::packet::config: Finished config $ [DEBUG] (2) pumpkin::net: Handling config group $ [DEBUG] (2) pumpkin::net::packet::config: Handling config acknowledgement $ [DEBUG] (2) pumpkin_world::data::player_data: No player data file found for 01416b20-0798-4e26-986b-e491b669492a $ [DEBUG] (2) pumpkin::world: spawning player OnThePixel, entity id 0 $ [DEBUG] (2) pumpkin::world: Sending player teleport to OnThePixel $ [DEBUG] (2) pumpkin::world: Broadcasting player info for OnThePixel $ [DEBUG] (2) pumpkin::world: Sending player info to OnThePixel $ [DEBUG] (2) pumpkin::world: Broadcasting player spawn for OnThePixel $ [DEBUG] (2) pumpkin::world: Sending waiting chunks to OnThePixel $ [DEBUG] (2) pumpkin::world::chunker: Sending center chunk to OnThePixel $ [DEBUG] (2) pumpkin::world::chunker: Player OnThePixel (5) joined with view distance: 20 $ [INFO] (3) OnThePixel joined the game $ [WARN] Failed to handle player packet id 20 $ [WARN] Failed to handle player packet id 47 $ [INFO] (2) Player (OnThePixel): executed command /gamemode creative $