$ [?7h[INFO] (1) Starting Pumpkin 0.1.0-dev+1.21.5 (952376b4) for Minecraft 1.21.5 (Protocol 770) $ [DEBUG] (1) pumpkin: Build info: FAMILY: "unix", OS: "linux", ARCH: "x86_64", BUILD: "Release" $ [WARN] Pumpkin is currently under heavy development! $ [INFO] (1) Report issues on https://github.com/Pumpkin-MC/Pumpkin/issues $ [INFO] (1) Join our Discord for community support: https://discord.com/invite/wT8XjrjKkf $ [INFO] (1) Loading Overworld: 85372626 $ [INFO] (1) Loading Nether: 85372626 $ [DEBUG] (1) pumpkin::server::key_store: Creating encryption keys... $ [DEBUG] (1) pumpkin::server::connection_cache: Loading server favicon from 'icon.png' $ [INFO] (1) Favicon 'icon.png' not found; using default icon. $ [DEBUG] (1) pumpkin_world::level: Read 9 chunks as spawn chunks $ [DEBUG] (1) pumpkin_world::level: Read 9 chunks as spawn chunks $ [INFO] (1) Started server; took 136ms $ [INFO] (1) You now can connect to the server; listening on 0.0.0.0:25565 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 0) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 0 $ [DEBUG] (2) pumpkin::net: Closed connection for 0 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 0 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 0 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 1) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 1 $ [DEBUG] (3) pumpkin::net: Closed connection for 1 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 1 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 1 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 2) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 2 $ [DEBUG] (2) pumpkin::net: Closed connection for 2 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 2 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 2 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.x.xx.xxx:xxxxx (id 3) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 3 $ [DEBUG] (3) pumpkin::net: Closed connection for 3 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 3 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 3 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xx.xxx.xxx:xxxxx (id 4) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Closed connection for 4 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 4 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 4 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xxx.xxx.xxx:xxxxx (id 5) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Closed connection for 5 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 5 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 5 $ [DEBUG] (3) pumpkin::data::player_server_data: Periodic player data save completed $ [DEBUG] (1) pumpkin: Accepted connection from: xx.x.xx.xxx:xxxxx (id 6) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 6 $ [DEBUG] (2) pumpkin::net: Closed connection for 6 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 6 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 6 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.x.x.x:xxxxx (id 7) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Closed connection for 7 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 7 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 7 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xx.xxx.xxx:xxxxx (id 8) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Closed connection for 8 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 8 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 8 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xxx.xxx.xx:xxxxx (id 9) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Closed connection for 9 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 9 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 9 $ [DEBUG] (3) pumpkin::data::player_server_data: Periodic player data save completed $ [DEBUG] (1) pumpkin: Accepted connection from: xx.x.xx.xxx:xxxxx (id 10) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 10 $ [DEBUG] (2) pumpkin::net: Closed connection for 10 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 10 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 10 $ [DEBUG] (2) pumpkin::data::player_server_data: Periodic player data save completed $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.x.x.x:xxxxx (id 11) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Closed connection for 11 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 11 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 11 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.x.xx.xxx:xxxxx (id 12) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 12 $ [DEBUG] (2) pumpkin::net: Closed connection for 12 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 12 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 12 $ [DEBUG] (2) pumpkin::data::player_server_data: Periodic player data save completed $ [DEBUG] (1) pumpkin: Accepted connection from: x.xxx.xx.xxx:xxxxx (id 13) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 13 $ [DEBUG] (3) pumpkin::net: Closed connection for 13 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 13 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 13 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xx.xxx.xxx:xxxxx (id 14) $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xx.xxx.xxx:xxxxx (id 15) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Login $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling login group for id $ [DEBUG] (2) pumpkin::net::packet::login: login start $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 15 $ [DEBUG] (2) pumpkin::net: Handling login group for id $ [DEBUG] (2) pumpkin::net::packet::login: Handling encryption $ [DEBUG] (2) reqwest::connect: starting new connection: https://sessionserver.mojang.com/ $ [DEBUG] (2) pumpkin::net: Closed connection for 15 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 15 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 15 $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling login acknowledgement $ [DEBUG] (3) pumpkin::net::packet::login: login acknowledged $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling plugin message $ [DEBUG] (3) pumpkin::net::packet::config: Got a client brand $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling client settings $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling known packs $ [DEBUG] (3) pumpkin::net::packet::config: Finished config $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling config acknowledgement $ [DEBUG] (3) pumpkin_world::data::player_data: Loaded player data for b773b322-3fdb-4c46-876c-4bc2c29ad33f from disk $ [DEBUG] (3) pumpkin::world: spawning player TheAlphaEpsilon, entity id 0 $ [INFO] (2) TheAlphaEpsilon joined the game $ [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world::chunker: Player TheAlphaEpsilon (14) joined with view distance: 20 $ [DEBUG] (3) pumpkin::world: Sending player teleport to TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Broadcasting player info for TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Sending player info to TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Broadcasting player spawn for TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Sending waiting chunks to TheAlphaEpsilon $ [WARN] Failed to handle player packet id 47 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.x.xx.xxx:xxxxx (id 16) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 16 $ [DEBUG] (3) pumpkin::net: Closed connection for 16 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 16 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 16 $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.0.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.0.0.mca" as there were no dirty chunks $ [DEBUG] (2) pumpkin::world::chunker: Sending center chunk to TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world::chunker: Player TheAlphaEpsilon (14) joined with view distance: 20 $ [DEBUG] (2) pumpkin::net: Closed connection for 14 $ [DEBUG] (2) pumpkin::entity::player: Awaiting tasks for player TheAlphaEpsilon $ [DEBUG] (2) pumpkin::world: Canceling player packet processing $ [DEBUG] (2) pumpkin::entity::player: Finished awaiting tasks for client TheAlphaEpsilon $ [DEBUG] (2) pumpkin: Cleaning up player for id 14 $ [DEBUG] (2) pumpkin_world::data::player_data: Saved player data for b773b322-3fdb-4c46-876c-4bc2c29ad33f to disk $ [INFO] (2) TheAlphaEpsilon left the game $ [DEBUG] (2) pumpkin::entity::player: Removing player TheAlphaEpsilon (14), unwatching 1573 chunks $ [DEBUG] (2) pumpkin::entity::player: Removed player id TheAlphaEpsilon (14) from world world (0 chunks remain cached) $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: 4 File locks remain in cache $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 17) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 17 $ [DEBUG] (3) pumpkin::net: Closed connection for 17 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 17 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 17 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 18) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 18 $ [DEBUG] (3) pumpkin::net: Closed connection for 18 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 18 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 18 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 19) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 19 $ [DEBUG] (3) pumpkin::net: Closed connection for 19 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 19 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 19 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 20) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 20 $ [DEBUG] (3) pumpkin::net: Closed connection for 20 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 20 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 20 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 21) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 21 $ [DEBUG] (3) pumpkin::net: Closed connection for 21 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 21 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 21 $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xxx.xx.xxx:xxxxx (id 22) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 22 $ [DEBUG] (3) pumpkin::net: Closed connection for 22 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 22 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 22 $ [DEBUG] (3) pumpkin::data::player_server_data: Periodic player data save completed $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.xx.xxx.xxx:xxxxx (id 23) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Closed connection for 23 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 23 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 23 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xx.xxx.xxx:xxxxx (id 24) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 24 $ [DEBUG] (3) pumpkin::net: Closed connection for 24 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 24 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 24 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xx.xxx.xxx:xxxxx (id 25) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Login $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: login start $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling encryption $ [DEBUG] (3) reqwest::connect: starting new connection: https://sessionserver.mojang.com/ $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling login acknowledgement $ [DEBUG] (3) pumpkin::net::packet::login: login acknowledged $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling plugin message $ [DEBUG] (3) pumpkin::net::packet::config: Got a client brand $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling client settings $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling known packs $ [DEBUG] (3) pumpkin::net::packet::config: Finished config $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling config acknowledgement $ [DEBUG] (3) pumpkin_world::data::player_data: No player data file found for 2ee0e9f9-233d-4f6d-900b-e20abe544187 $ [DEBUG] (3) pumpkin::world: spawning player teknostom, entity id 1 $ [INFO] (2) teknostom joined the game $ [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to teknostom $ [DEBUG] (3) pumpkin::world::chunker: Player teknostom (25) joined with view distance: 20 $ [DEBUG] (3) pumpkin::world: Sending player teleport to teknostom $ [DEBUG] (3) pumpkin::world: Broadcasting player info for teknostom $ [DEBUG] (3) pumpkin::world: Sending player info to teknostom $ [DEBUG] (3) pumpkin::world: Broadcasting player spawn for teknostom $ [DEBUG] (3) pumpkin::world: Sending waiting chunks to teknostom $ [DEBUG] (1) pumpkin: Accepted connection from: x.xxx.xx.xxx:xxxxx (id 26) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Login $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: login start $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling encryption $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling login acknowledgement $ [DEBUG] (3) pumpkin::net::packet::login: login acknowledged $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling plugin message $ [DEBUG] (3) pumpkin::net::packet::config: Got a client brand $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling client settings $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling known packs $ [DEBUG] (3) pumpkin::net::packet::config: Finished config $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling config acknowledgement $ [DEBUG] (3) pumpkin_world::data::player_data: Loaded player data for 7bd9c2cb-079f-4f5b-925d-4bffdcf24aa8 from disk $ [DEBUG] (3) pumpkin::world: spawning player SussyAlex, entity id 2 $ [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to SussyAlex $ [INFO] (3) SussyAlex joined the game $ [DEBUG] (3) pumpkin::world::chunker: Player SussyAlex (26) joined with view distance: 12 $ [DEBUG] (3) pumpkin::world: Sending player teleport to SussyAlex $ [DEBUG] (3) pumpkin::world: Broadcasting player info for SussyAlex $ [DEBUG] (3) pumpkin::world: Sending player info to SussyAlex $ [DEBUG] (3) pumpkin::world: Broadcasting player spawn for SussyAlex $ [DEBUG] (3) pumpkin::world: Sending player entities to SussyAlex $ [DEBUG] (3) pumpkin::world: Sending waiting chunks to SussyAlex $ [WARN] Failed to handle player packet id 20 $ [WARN] Failed to handle player packet id 47 $ [WARN] Failed to handle player packet id 47 $ [INFO] (3) Player (SussyAlex): executed command /gamemode creative $ [INFO] (3) Player (teknostom): executed command /gamemode creative $ [INFO] (2) Player (SussyAlex): executed command /tp SussyAlex teknostom $ [DEBUG] (2) pumpkin::command::dispatcher: Error while parsing command: []: cannot parse argument location $ [DEBUG] (2) pumpkin::command::dispatcher: Error while parsing command: ["teknostom"] was not consumed, but should have been $ [DEBUG] (2) pumpkin::command::dispatcher: Error while parsing command: []: cannot parse argument location $ [DEBUG] (2) pumpkin::command::dispatcher: Error while parsing command: []: cannot parse argument location $ [DEBUG] (2) pumpkin::command::dispatcher: Error while parsing command: []: cannot parse argument location $ [DEBUG] (2) pumpkin::command::dispatcher: Error while parsing command: []: cannot parse argument location $ [DEBUG] (1) pumpkin: Accepted connection from: xxx.x.x.x:xxxxx (id 27) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Closed connection for 27 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 27 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 27 $ [DEBUG] (2) pumpkin::world::chunker: Sending center chunk to teknostom $ [DEBUG] (2) pumpkin::world::chunker: Player teknostom (25) joined with view distance: 20 $ [DEBUG] (3) pumpkin::net: Closed connection for 25 $ [DEBUG] (2) pumpkin::world: Canceling player packet processing $ [DEBUG] (3) pumpkin::entity::player: Awaiting tasks for player teknostom $ [DEBUG] (3) pumpkin::entity::player: Finished awaiting tasks for client teknostom $ [DEBUG] (3) pumpkin: Cleaning up player for id 25 $ [DEBUG] (3) pumpkin_world::data::player_data: Saved player data for 2ee0e9f9-233d-4f6d-900b-e20abe544187 to disk $ [INFO] (3) teknostom left the game $ [DEBUG] (3) pumpkin::entity::player: Removing player teknostom (25), unwatching 1573 chunks $ [DEBUG] (3) pumpkin::entity::player: Removed player id teknostom (25) from world world (0 chunks remain cached) $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: 4 File locks remain in cache $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xx.xxx.xxx:xxxxx (id 28) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Login $ [DEBUG] (2) pumpkin::net: Handling login group for id $ [DEBUG] (2) pumpkin::net::packet::login: login start $ [DEBUG] (2) pumpkin::net: Handling login group for id $ [DEBUG] (2) pumpkin::net::packet::login: Handling encryption $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling login acknowledgement $ [DEBUG] (3) pumpkin::net::packet::login: login acknowledged $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling plugin message $ [DEBUG] (3) pumpkin::net::packet::config: Got a client brand $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling client settings $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling known packs $ [DEBUG] (3) pumpkin::net::packet::config: Finished config $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling config acknowledgement $ [DEBUG] (3) pumpkin_world::data::player_data: Loaded player data for 2ee0e9f9-233d-4f6d-900b-e20abe544187 from disk $ [DEBUG] (3) pumpkin::world: spawning player teknostom, entity id 3 $ [INFO] (2) teknostom joined the game $ [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to teknostom $ [DEBUG] (3) pumpkin::world::chunker: Player teknostom (28) joined with view distance: 20 $ [DEBUG] (3) pumpkin::world: Sending player teleport to teknostom $ [DEBUG] (3) pumpkin::world: Broadcasting player info for teknostom $ [DEBUG] (3) pumpkin::world: Sending player info to teknostom $ [DEBUG] (3) pumpkin::world: Broadcasting player spawn for teknostom $ [DEBUG] (3) pumpkin::world: Sending player entities to teknostom $ [DEBUG] (3) pumpkin::world: Sending waiting chunks to teknostom $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xxx.xxx.xxx:xxxxx (id 29) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 29 $ [WARN] Failed to handle player packet id 47 $ [DEBUG] (2) pumpkin::net: Closed connection for 29 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 29 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 29 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xxx.xxx.xxx:xxxxx (id 30) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 30 $ [DEBUG] (3) pumpkin::net: Closed connection for 30 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 30 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 30 $ [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to SussyAlex $ [DEBUG] (3) pumpkin::world::chunker: Player SussyAlex (26) joined with view distance: 12 $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.-1.mca" $ [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to teknostom $ [DEBUG] (3) pumpkin::world::chunker: Player teknostom (28) joined with view distance: 20 $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.0.mca" $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.-1.mca" $ [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.0.-1.mca" as there were no dirty chunks $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.0.mca" $ [DEBUG] (2) pumpkin::net: Closed connection for 28 $ [DEBUG] (2) pumpkin::entity::player: Awaiting tasks for player teknostom $ [DEBUG] (3) pumpkin::world: Canceling player packet processing $ [DEBUG] (3) pumpkin::entity::player: Finished awaiting tasks for client teknostom $ [DEBUG] (3) pumpkin: Cleaning up player for id 28 $ [DEBUG] (3) pumpkin_world::data::player_data: Saved player data for 2ee0e9f9-233d-4f6d-900b-e20abe544187 to disk $ [INFO] (3) teknostom left the game $ [DEBUG] (3) pumpkin::entity::player: Removing player teknostom (28), unwatching 1573 chunks $ [DEBUG] (3) pumpkin::entity::player: Removed player id teknostom (28) from world world (9 chunks remain cached) $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: 4 File locks remain in cache $ [DEBUG] (2) pumpkin::net: Closed connection for 26 $ [DEBUG] (3) pumpkin::world: Canceling player packet processing $ [DEBUG] (2) pumpkin::entity::player: Awaiting tasks for player SussyAlex $ [DEBUG] (3) pumpkin::entity::player: Finished awaiting tasks for client SussyAlex $ [DEBUG] (3) pumpkin: Cleaning up player for id 26 $ [DEBUG] (3) pumpkin_world::data::player_data: Saved player data for 7bd9c2cb-079f-4f5b-925d-4bffdcf24aa8 to disk $ [INFO] (3) SussyAlex left the game $ [DEBUG] (3) pumpkin::entity::player: Removing player SussyAlex (26), unwatching 637 chunks $ [DEBUG] (3) pumpkin::entity::player: Removed player id SussyAlex (26) from world world (0 chunks remain cached) $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: 4 File locks remain in cache $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xx.xxx.xxx:xxxxx (id 31) $ [DEBUG] (1) pumpkin: Accepted connection from: xx.xx.xxx.xxx:xxxxx (id 32) $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Login $ [DEBUG] (2) pumpkin::net: Handling login group for id $ [DEBUG] (2) pumpkin::net::packet::login: login start $ [DEBUG] (2) pumpkin::net: Handling handshake group $ [DEBUG] (2) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling status request $ [DEBUG] (2) pumpkin::net: Handling status group $ [DEBUG] (2) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (2) pumpkin::net: Closed connection for 31 $ [DEBUG] (2) pumpkin::net: Closed connection for 31 $ [DEBUG] (2) pumpkin: Awaiting tasks for client 31 $ [DEBUG] (2) pumpkin: Finished awaiting tasks for client 31 $ [DEBUG] (2) pumpkin::net: Handling login group for id $ [DEBUG] (2) pumpkin::net::packet::login: Handling encryption $ [DEBUG] (3) pumpkin::net: Handling login group for id $ [DEBUG] (3) pumpkin::net::packet::login: Handling login acknowledgement $ [DEBUG] (3) pumpkin::net::packet::login: login acknowledged $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling plugin message $ [DEBUG] (3) pumpkin::net::packet::config: Got a client brand $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling client settings $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling known packs $ [DEBUG] (3) pumpkin::net::packet::config: Finished config $ [DEBUG] (3) pumpkin::net: Handling config group $ [DEBUG] (3) pumpkin::net::packet::config: Handling config acknowledgement $ [DEBUG] (3) pumpkin_world::data::player_data: Loaded player data for b773b322-3fdb-4c46-876c-4bc2c29ad33f from disk $ [DEBUG] (3) pumpkin::world: spawning player TheAlphaEpsilon, entity id 4 $ [INFO] (2) TheAlphaEpsilon joined the game $ [DEBUG] (3) pumpkin::world::chunker: Sending center chunk to TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world::chunker: Player TheAlphaEpsilon (32) joined with view distance: 20 $ [DEBUG] (3) pumpkin::world: Sending player teleport to TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Broadcasting player info for TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Sending player info to TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Broadcasting player spawn for TheAlphaEpsilon $ [DEBUG] (3) pumpkin::world: Sending waiting chunks to TheAlphaEpsilon $ [WARN] Failed to handle player packet id 47 $ [DEBUG] (1) pumpkin: Accepted connection from: xx.x.xx.xxx:xxxxx (id 33) $ [DEBUG] (3) pumpkin::net: Handling handshake group $ [DEBUG] (3) pumpkin::net::packet::handshake: Handshake: next state is Status $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling status request $ [DEBUG] (3) pumpkin::net: Handling status group $ [DEBUG] (3) pumpkin::net::packet::status: Handling ping request $ [DEBUG] (3) pumpkin::net: Closed connection for 33 $ [DEBUG] (3) pumpkin::net: Closed connection for 33 $ [DEBUG] (3) pumpkin: Awaiting tasks for client 33 $ [DEBUG] (3) pumpkin: Finished awaiting tasks for client 33 $ [DEBUG] (2) pumpkin_world::data::player_data: Saved player data for b773b322-3fdb-4c46-876c-4bc2c29ad33f to disk $ [DEBUG] (2) pumpkin::data::player_server_data: Periodic player data save completed $ [WARN] Received interrupt signal; stopping server... $ [INFO] (1) Stopped accepting incoming connections $ [DEBUG] (1) pumpkin_world::data::player_data: Saved player data for b773b322-3fdb-4c46-876c-4bc2c29ad33f to disk $ [DEBUG] (1) pumpkin::data::player_server_data: Saved data for 1 online players $ [INFO] (1) Kicked player TheAlphaEpsilon (client 32) for Server stopped $ [DEBUG] (1) pumpkin::net: Closed connection for 32 $ [INFO] (1) Ending player tasks $ [DEBUG] (2) pumpkin::net: Canceling player packet processing $ [DEBUG] (2) pumpkin::net: Closed connection for 32 $ [DEBUG] (2) pumpkin::entity::player: Awaiting tasks for player TheAlphaEpsilon $ [DEBUG] (2) pumpkin::entity::player: Finished awaiting tasks for client TheAlphaEpsilon $ [DEBUG] (2) pumpkin: Cleaning up player for id 32 $ [DEBUG] (2) pumpkin_world::data::player_data: Saved player data for b773b322-3fdb-4c46-876c-4bc2c29ad33f to disk $ [INFO] (2) TheAlphaEpsilon left the game $ [DEBUG] (2) pumpkin::entity::player: Removing player TheAlphaEpsilon (32), unwatching 1573 chunks $ [DEBUG] (2) pumpkin::entity::player: Removed player id TheAlphaEpsilon (32) from world world (0 chunks remain cached) $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: 4 File locks remain in cache $ [INFO] (1) All plugins unloaded successfully $ [INFO] (1) Starting save. $ [DEBUG] (1) pumpkin::server: Awaiting tasks for server $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.-1.mca" $ [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.-1.mca" as there were no dirty chunks $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.-1.0.mca" $ [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.-1.0.mca" as there were no dirty chunks $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.-1.mca" $ [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.0.-1.mca" as there were no dirty chunks $ [DEBUG] (2) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/region/./r.0.0.mca" $ [DEBUG] (2) pumpkin_world::chunk::format::anvil: Skipping write for "./world/region/./r.0.0.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin::server::ticker: Ticker stopped $ [DEBUG] (1) pumpkin::server: Done awaiting tasks for server $ [INFO] (1) Starting worlds $ [INFO] (1) Saving level... $ [DEBUG] (1) pumpkin_world::level: Awaiting level tasks $ [DEBUG] (1) pumpkin_world::level: Done awaiting level tasks $ [INFO] (1) Saving level... $ [DEBUG] (1) pumpkin_world::level: Awaiting level tasks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.-1.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.-1.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.-1.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.-1.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.-1.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.-1.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.-1.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.-1.0.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.-1.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.-1.0.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.-1.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.-1.0.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.0.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.0.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.0.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.0.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.0.-1.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.0.-1.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.0.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.0.0.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.0.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.0.0.mca" as there were no dirty chunks $ [DEBUG] (3) pumpkin_world::chunk::io::chunk_file_manager: Writing file for "./world/DIM-1/region/./r.0.0.mca" $ [DEBUG] (3) pumpkin_world::chunk::format::anvil: Skipping write for "./world/DIM-1/region/./r.0.0.mca" as there were no dirty chunks $ [DEBUG] (1) pumpkin_world::level: Done awaiting level tasks $ [INFO] (1) Completed worlds $ [INFO] (1) Completed save! $